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Team goals

Team goals reward a whole team for turning up together, not just its keenest member: everyone plays today, twenty of you take part, three days running.

Who can do this: Org admins add and remove goals. Score keepers can award newly met goals straight away. Read-only users can see the goals.

Where: Event → Engagement → Team Goals

Team goals are part of the Season Progression module.

Kind What it measures Target
Team Target A number of the team took part — “20 of you played today”. people
100% Challenge A share of the team took part. 1 means everyone. share (0–1)
Team Streak The team stayed active for several days running. people per day
Points Target The team earned a number of points. points
  1. Click Add goal.

  2. Enter a Label the team will see, for example “Everyone plays today”.

  3. Choose the Kind.

  4. Choose the Window:

    • Each day: the goal can be met, and awarded, once per day.
    • Once for the event: the goal can be met once.

    A Team Streak and a Points Target are always judged once for the event, so the Window is fixed for them.

  5. Set the Target. For a 100% Challenge, use a share between 0 and 1, for example 0.8 for 80% of the team.

  6. For a Team Streak, set Days running (at least 2).

  7. Set Reward (points each).

  8. Click Add goal.

Goals award points automatically every few minutes once a team meets one. You don’t need to do anything.

To award straight away, for example just before you announce the standings:

  1. Click Award any newly met goals now.
  2. Confirm with Award now.

The page tells you how many newly met goals were awarded, or “Checked — nothing newly met, so nothing awarded.”

There’s no edit. To change a goal, remove it and add a new one.

  1. Click Remove on the goal, then confirm. To remove several, tick them and use the bulk Remove.

Points already awarded stay.