Team goals
Team goals reward a whole team for turning up together, not just its keenest member: everyone plays today, twenty of you take part, three days running.
Who can do this: Org admins add and remove goals. Score keepers can award newly met goals straight away. Read-only users can see the goals.
Where: Event → Engagement → Team Goals
Team goals are part of the Season Progression module.
Kinds of goal
Section titled “Kinds of goal”| Kind | What it measures | Target |
|---|---|---|
| Team Target | A number of the team took part — “20 of you played today”. | people |
| 100% Challenge | A share of the team took part. 1 means everyone. | share (0–1) |
| Team Streak | The team stayed active for several days running. | people per day |
| Points Target | The team earned a number of points. | points |
Add a goal
Section titled “Add a goal”-
Click Add goal.
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Enter a Label the team will see, for example “Everyone plays today”.
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Choose the Kind.
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Choose the Window:
- Each day: the goal can be met, and awarded, once per day.
- Once for the event: the goal can be met once.
A Team Streak and a Points Target are always judged once for the event, so the Window is fixed for them.
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Set the Target. For a 100% Challenge, use a share between 0 and 1, for example 0.8 for 80% of the team.
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For a Team Streak, set Days running (at least 2).
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Set Reward (points each).
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Click Add goal.
When the points are awarded
Section titled “When the points are awarded”Goals award points automatically every few minutes once a team meets one. You don’t need to do anything.
To award straight away, for example just before you announce the standings:
- Click Award any newly met goals now.
- Confirm with Award now.
The page tells you how many newly met goals were awarded, or “Checked — nothing newly met, so nothing awarded.”
Remove a goal
Section titled “Remove a goal”There’s no edit. To change a goal, remove it and add a new one.
- Click Remove on the goal, then confirm. To remove several, tick them and use the bulk Remove.
Points already awarded stay.
